Highlighting the divide, for International Women’s Day

To celebrate International Women’s Day at OTM, I designed animated and built a (very) simple platformer game with two levels.

The goal was to highlight a commonly experienced divide between a female and male exerience in the workplace. The first level is played as a male avatar, collecting pints and cash in our ‘paycheck’.

The game is interrupted and the player is given the option to play as a woman. Whereupon the game become significantly more difficult, think - more slimy ‘creeps’ and MUCH less cash.

Gameplay

Fancy yourself a challenge? hit the banner below to give it a go yourself (desktop only). Or check out the gameplay video.

Cheers!

Play now

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Play now 〰️

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Apparel illustration

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Pissed Politics